Create date label
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@ -6,6 +6,9 @@ public partial class Lab : Node2D
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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var label = GetNode<Label>("TitleBar/TitleBarBodyDate/DateLabel");
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label.Text = Player.Timeline.InternalDate.ToLongDateString();
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Player.Timeline.OnDayChanged += d => label.Text = d.ToLongDateString();
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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