diff --git a/scenes/CampusController.cs b/scenes/CampusController.cs new file mode 100644 index 0000000..b3ed27f --- /dev/null +++ b/scenes/CampusController.cs @@ -0,0 +1,64 @@ +using Godot; +using System; + +public partial class CampusController : Node2D +{ + private Control _taskContainer; + private Control _logContainer; + private Button _taskToggle; + private Button _logToggle; + + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { + _taskContainer = GetNode("Task"); + _logContainer = GetNode("Log"); + + // Path to buttons based on scene structure + _taskToggle = GetNode