; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="最强导师" run/main_scene="uid://b0cu4fa7vohmw" config/features=PackedStringArray("4.5", "C#", "GL Compatibility") config/icon="res://icon.svg" [autoload] GameManager="*res://scenes/game_manager.tscn" OneSecondTicker="*res://scenes/game_manager.tscn" [dialogic] directories/dch_directory={} directories/dtl_directory={} glossary/default_case_sensitive=true layout/style_list=[] layout/default_style="Default" variables={} extensions_folder="res://addons/dialogic_additions" text/letter_speed=0.01 text/initial_text_reveal_skippable=true text/text_reveal_skip_delay=0.1 text/advance_delay=0.1 text/autoadvance_per_character_delay=0.1 text/autoadvance_ignored_characters_enabled=true audio/max_channels=4.0 animations/join_default_length=0.5 animations/join_default_wait=true animations/leave_default_length=0.5 animations/leave_default_wait=true animations/cross_fade_default_length=0.5 choices/autofocus_first=true choices/delay=0.2 choices/reveal_delay=0 choices/reveal_by_input=false save/autosave_delay=60.0 save/encryption_on_exports_only=true [display] window/size/viewport_width=960 window/size/viewport_height=540 window/size/window_width_override=1920 window/size/window_height_override=1080 window/stretch/mode="viewport" window/stretch/scale_mode="integer" [dotnet] project/assembly_name="最强导师" [editor] version_control/plugin_name="GitPlugin" version_control/autoload_on_startup=true [editor_plugins] enabled=PackedStringArray("res://addons/csv_resource_importer/plugin.cfg") [gui] theme/default_font_antialiasing=0 theme/default_font_subpixel_positioning=0 theme/custom_font="uid://c7ahefyipl24t" [input] dialogic_default_action={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } mouse_left_press={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) ] } [rendering] textures/canvas_textures/default_texture_filter=0