[gd_resource type="Resource" script_class="DisciplineDefinitionResource" load_steps=2 format=3] [ext_resource type="Script" path="res://scripts/Core/DisciplineDefinitionResource.cs" id=1] [resource] script = ExtResource("1") Id = "core:discipline_biology_tres" NameKey = "discipline.biology.name" NameFallback = "Biology" DescriptionKey = "discipline.biology.desc" DescriptionFallback = "Lab-intensive discipline focused on experiments." IconPath = "" Tags = [ "discipline" ] BuffNameKey = "buff.pipette_master.name" BuffNameFallback = "Pipette Master" BuffDescriptionKey = "buff.pipette_master.desc" BuffDescriptionFallback = "Higher lab success, higher stamina cost." BuffRuleIds = [ "rule:discipline_biology_pipette_master" ] RolePoolIds = [ "core:role_alchemist", "core:role_lab_rat" ] ItemPoolIds = [ "core:item_pipette" ] TaskKeywordIds = [ "task_keyword_lab" ]