[gd_scene load_steps=7 format=3 uid="uid://xnssep8q3gm5"] [ext_resource type="Script" path="res://scripts/SceneTransit.cs" id="1_2kqcs"] [ext_resource type="Texture2D" uid="uid://dxqtqlu4rkew7" path="res://resources/logo/bbj.png" id="2_3sfim"] [sub_resource type="Animation" id="Animation_6aqtw"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColorRect:color") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(0, 0, 0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("BbjLogo/ColorRect:color") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("BbjLogo/Sprite2D:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } [sub_resource type="Animation" id="Animation_ro2x5"] resource_name = "logo" step = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("BbjLogo/ColorRect:color") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("BbjLogo/Sprite2D:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_n35b4"] resource_name = "transit" length = 0.3 step = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColorRect:color") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_g0ecv"] _data = { "RESET": SubResource("Animation_6aqtw"), "logo": SubResource("Animation_ro2x5"), "transit": SubResource("Animation_n35b4") } [node name="CanvasLayer" type="CanvasLayer"] script = ExtResource("1_2kqcs") [node name="ColorRect" type="ColorRect" parent="."] offset_right = 1920.0 offset_bottom = 1080.0 color = Color(0, 0, 0, 0) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_g0ecv") } [node name="BbjLogo" type="CanvasLayer" parent="."] [node name="ColorRect" type="ColorRect" parent="BbjLogo"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="Sprite2D" type="Sprite2D" parent="BbjLogo"] modulate = Color(1, 1, 1, 0) texture_filter = 6 position = Vector2(960, 540) scale = Vector2(1.5, 1.5) texture = ExtResource("2_3sfim")