using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Text.Json.Serialization;
using Godot;
using Models;
namespace Core;
///
/// 内容加载与合并(基础 + Mod)
/// 设计说明:
/// 1) 通过 IContentSource 抽象读取来源,支持 res:// 与 user://mods。
/// 2) ContentRegistry 负责合并,同 Id 以后加载覆盖先加载。
/// 注意事项:
/// - 真实加载逻辑应避免在主线程做大规模 IO。
/// 未来扩展:
/// - 可加入“补丁合并策略”(例如列表合并/字段覆盖)。
///
public interface IContentSource
{
int Priority { get; }
IEnumerable LoadAll() where T : class;
}
public enum ContentMergeMode
{
Override,
KeepFirst
}
public sealed class ContentRegistry
{
private readonly List _sources = new();
public ContentMergeMode MergeMode { get; set; } = ContentMergeMode.Override;
public void RegisterSource(IContentSource source)
{
_sources.Add(source);
_sources.Sort((a, b) => a.Priority.CompareTo(b.Priority));
}
public GameContentDatabase BuildDatabase()
{
var db = new GameContentDatabase();
Merge(db.Disciplines, LoadAll(), d => d.Header.Id);
Merge(db.Archetypes, LoadAll(), d => d.Header.Id);
Merge(db.Roles, LoadAll(), d => d.Header.Id);
Merge(db.Traits, LoadAll(), d => d.Header.Id);
Merge(db.Tasks, LoadAll(), d => d.Header.Id);
Merge(db.Items, LoadAll(), d => d.Header.Id);
Merge(db.Papers, LoadAll(), d => d.Header.Id);
Merge(db.RoguelitePerks, LoadAll(), d => d.Header.Id);
return db;
}
private IEnumerable LoadAll() where T : class
{
foreach (var source in _sources)
{
foreach (var item in source.LoadAll())
{
yield return item;
}
}
}
private void Merge(Dictionary target, IEnumerable items, Func idSelector) where T : class
{
foreach (var item in items)
{
var id = idSelector(item);
if (string.IsNullOrWhiteSpace(id))
{
continue;
}
if (target.ContainsKey(id))
{
if (MergeMode == ContentMergeMode.Override)
{
target[id] = item;
}
}
else
{
target[id] = item;
}
}
}
}
///
/// 资源读取示例:res:// 中的 .tres/.res
/// 这里只给出接口骨架,具体解析留给后续实现。
///
public sealed class ResourceContentSource : IContentSource
{
public int Priority { get; }
public List ResourcePaths { get; } = new();
public ResourceContentSource(int priority)
{
Priority = priority;
}
public IEnumerable LoadAll() where T : class
{
foreach (var path in ResourcePaths)
{
if (string.IsNullOrWhiteSpace(path))
{
continue;
}
var resource = ResourceLoader.Load(path);
if (resource == null)
{
continue;
}
foreach (var item in ExtractResources(resource))
{
yield return item;
}
}
}
private IEnumerable ExtractResources(Resource resource) where T : class
{
if (resource is IContentResource content)
{
if (content.GetDefinitionType() == typeof(T))
{
if (content.ToDefinition() is T typed)
{
yield return typed;
}
}
yield break;
}
if (resource is IContentResourceCollection collection)
{
foreach (var item in collection.GetItems())
{
if (item.GetDefinitionType() == typeof(T))
{
if (item.ToDefinition() is T typed)
{
yield return typed;
}
}
}
}
}
}
///
/// 资源读取示例:json/yaml/自定义格式(Mod 友好)
///
public sealed class JsonContentSource : IContentSource
{
public int Priority { get; }
public List DataPaths { get; } = new();
private readonly JsonSerializerOptions _options;
public JsonContentSource(int priority)
{
Priority = priority;
_options = new JsonSerializerOptions
{
PropertyNameCaseInsensitive = true
};
_options.Converters.Add(new JsonStringEnumConverter());
}
public IEnumerable LoadAll() where T : class
{
foreach (var path in DataPaths)
{
if (string.IsNullOrWhiteSpace(path))
{
continue;
}
var resolvedPath = ResolvePath(path);
if (!File.Exists(resolvedPath))
{
continue;
}
var json = File.ReadAllText(resolvedPath);
if (string.IsNullOrWhiteSpace(json))
{
continue;
}
if (TryDeserializeList(json, out List list))
{
foreach (var item in list)
{
yield return item;
}
continue;
}
if (TryDeserializeEnvelope(json, out JsonContentEnvelope envelope))
{
if (envelope.Items != null)
{
foreach (var item in envelope.Items)
{
yield return item;
}
}
else if (envelope.Item != null)
{
yield return envelope.Item;
}
continue;
}
if (TryDeserializeSingle(json, out T single))
{
yield return single;
}
}
}
private string ResolvePath(string path)
{
if (path.StartsWith("res://") || path.StartsWith("user://"))
{
return ProjectSettings.GlobalizePath(path);
}
return path;
}
private bool TryDeserializeList(string json, out List list) where T : class
{
try
{
list = JsonSerializer.Deserialize>(json, _options);
return list != null;
}
catch
{
list = null;
return false;
}
}
private bool TryDeserializeSingle(string json, out T item) where T : class
{
try
{
item = JsonSerializer.Deserialize(json, _options);
return item != null;
}
catch
{
item = null;
return false;
}
}
private bool TryDeserializeEnvelope(string json, out JsonContentEnvelope envelope) where T : class
{
try
{
envelope = JsonSerializer.Deserialize>(json, _options);
if (envelope == null)
{
return false;
}
return envelope.Items != null || envelope.Item != null;
}
catch
{
envelope = null;
return false;
}
}
private sealed class JsonContentEnvelope where T : class
{
public string Type { get; set; }
public List Items { get; set; }
public T Item { get; set; }
}
}