supervisor-simulator/scripts/LogoScene.cs
2024-12-06 17:14:41 +08:00

16 lines
387 B
C#

using Godot;
using System;
public partial class LogoScene : Node2D
{
public override void _Ready() {
GetNode<AnimationPlayer>("AnimationPlayer").AnimationFinished += OnAnimationPlayerAnimationFinished;
}
public void OnAnimationPlayerAnimationFinished(StringName animationName)
{
GD.Print("FFF");
GetTree().ChangeSceneToFile("res://scenes/loader.tscn");
}
}