supervisor-simulator/scripts/LogoScene.cs
2026-01-18 20:05:23 +08:00

22 lines
613 B
C#

using Godot;
/// <summary>
/// Logo场景
/// </summary>
public partial class LogoScene : Node2D {
/// <summary>
/// 场景加载完成时调用
/// </summary>
public override void _Ready() {
GetNode<AnimationPlayer>("AnimationPlayer").AnimationFinished += OnAnimationPlayerAnimationFinished;
}
/// <summary>
/// 动画播放结束回调
/// </summary>
/// <param name="animationName">动画名称</param>
public void OnAnimationPlayerAnimationFinished(StringName animationName) {
GD.Print("FFF");
GetTree().ChangeSceneToFile("res://scenes/loader.tscn");
}
}