20 lines
448 B
C#
20 lines
448 B
C#
using Godot;
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using System;
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public partial class GameManager : Node
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{
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/// <summary>
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/// Indicates if the game is currently in tutorial mode.
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/// </summary>
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public static bool IsTutorial { get; private set; }
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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}
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