supervisor-simulator/scripts/GameManager.cs
2024-11-20 00:42:04 +08:00

20 lines
440 B
C#

using Godot;
using System;
public partial class GameManager : Node
{
/// <summary>
/// Indicates if the game is currently in tutorial mode.
/// </summary>
public static bool IsTutorial { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}