Students' name resource
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c0fe9ac7d0
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TXT_file/prefix.txt
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靖
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铭
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琛
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承
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骁
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旭
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明
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阳
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典
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岚
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也
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围
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以
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延
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允
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容
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恩
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衡
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宇
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硕
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已
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意
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也
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坤
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辰
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伊
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米
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安
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恩
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以
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容
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宛
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岚
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亚
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悠
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允
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画
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灿
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夏
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珞
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煊
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晴
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彤
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诺
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宁
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恬
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钧
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灵
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昭
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琉
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晨
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曦
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南
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毓
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冉
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妍
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沐
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潆
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盈
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雨
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冰
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溪
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潞
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淇
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妙
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涵
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楠
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景
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茗
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聿
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启
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尧
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言
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嘉
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桐
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筒
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竹
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林
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乔
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栋
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家
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翊
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真
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心
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新
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悦
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西
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兮
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楚
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初
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千
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锐
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素
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锦
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静
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镜
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斯
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童
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TXT_file/suffix.txt
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靖
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铭
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琛
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川
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承
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司
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斯
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宗
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骁
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聪
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在
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钩
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锦
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铎
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楚
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铮
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钦
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则
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楠
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景
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茗
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聿
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启
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尧
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言
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嘉
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桉
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桐
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筒
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竹
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林
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乔
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栋
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家
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翊
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松
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清
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澈
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泫
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浚
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润
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泽
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向
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凡
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文
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浦
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洲
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珩
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玄
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洋
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淮
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雨
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子
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云
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卓
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昱
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南
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知
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宁
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年
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易
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晗
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炎
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焕
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哲
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煦
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旭
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明
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阳
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朗
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典
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辰
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宸
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野
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安
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为
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亦
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岚
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也
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围
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以
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延
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允
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容
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恩
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衡
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宇
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硕
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已
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意
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也
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坤
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恩
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以
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容
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宛
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岚
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又
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亚
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悠
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允
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灿
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夏
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珞
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煊
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彤
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诺
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宁
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恬
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钧
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昭
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琉
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毓
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冉
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潆
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盈
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冰
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子
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云
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汐
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淇
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妙
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新
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西
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兮
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初
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素
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赵
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钱
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孙
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李
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周
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吴
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郑
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王
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冯
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陈
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褚
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卫
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蒋
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沈
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韩
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杨
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朱
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秦
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许
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曹
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姜
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云
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苏
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潘
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奚
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范
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彭
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郎
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鲁
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韦
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昌
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马
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苗
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凤
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花
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方
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俞
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任
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袁
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柳
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酆
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鲍
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史
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唐
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费
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岑
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薛
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贺
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汤
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滕
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罗
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毕
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郝
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邬
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安
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常
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乐
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于
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时
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傅
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皮
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卞
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齐
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康
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伍
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余
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元
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卜
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顾
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孟
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平
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黄
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和
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穆
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萧
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尹
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姚
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邵
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湛
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汪
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祁
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毛
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|
禹
|
||||||
|
狄
|
||||||
|
米
|
||||||
|
贝
|
||||||
|
明
|
||||||
|
臧
|
||||||
|
计
|
||||||
|
伏
|
||||||
|
成
|
||||||
|
戴
|
||||||
|
谈
|
||||||
|
宋
|
||||||
|
茅
|
||||||
|
庞
|
||||||
|
熊
|
||||||
|
纪
|
||||||
|
舒
|
||||||
|
屈
|
||||||
|
项
|
||||||
|
祝
|
||||||
|
董
|
||||||
|
梁
|
||||||
|
杜
|
||||||
|
阮
|
||||||
|
蓝
|
||||||
|
闵
|
||||||
|
席
|
||||||
|
季
|
||||||
|
麻
|
||||||
|
强
|
||||||
|
贾
|
||||||
|
路
|
||||||
|
娄
|
||||||
|
危
|
||||||
|
江
|
||||||
|
童
|
||||||
|
颜
|
||||||
|
郭
|
||||||
|
梅
|
||||||
|
盛
|
||||||
|
林
|
||||||
|
刁
|
||||||
|
钟
|
||||||
|
徐
|
||||||
|
邱
|
||||||
|
骆
|
||||||
|
高
|
||||||
|
夏
|
||||||
|
蔡
|
||||||
|
田
|
||||||
|
樊
|
||||||
|
胡
|
||||||
|
凌
|
||||||
|
霍
|
||||||
|
虞
|
||||||
|
万
|
||||||
|
支
|
||||||
|
柯
|
||||||
|
昝
|
||||||
|
管
|
||||||
|
卢
|
||||||
|
莫
|
||||||
|
经
|
||||||
|
房
|
||||||
|
裘
|
||||||
|
缪
|
||||||
|
干
|
||||||
|
解
|
||||||
|
应
|
||||||
|
宗
|
||||||
|
丁
|
||||||
|
宣
|
||||||
|
贲
|
||||||
|
邓
|
||||||
|
郁
|
||||||
|
单
|
||||||
|
杭
|
||||||
|
洪
|
||||||
|
包
|
||||||
|
诸
|
||||||
|
左
|
||||||
|
石
|
||||||
|
崔
|
||||||
|
吉
|
||||||
|
钮
|
||||||
|
龚
|
||||||
|
程
|
||||||
|
嵇
|
||||||
|
邢
|
||||||
|
滑
|
||||||
|
裴
|
||||||
|
陆
|
||||||
|
荣
|
||||||
|
翁
|
||||||
|
荀
|
||||||
|
羊
|
||||||
|
於
|
||||||
|
惠
|
||||||
|
甄
|
||||||
|
麴
|
||||||
|
家
|
||||||
|
封
|
||||||
|
芮
|
||||||
|
羿
|
||||||
|
储
|
||||||
|
靳
|
||||||
|
汲
|
||||||
|
邴
|
||||||
|
糜
|
||||||
|
松
|
||||||
|
井
|
||||||
|
段
|
||||||
|
富
|
||||||
|
巫
|
||||||
|
乌
|
||||||
|
焦
|
||||||
|
巴
|
||||||
|
弓
|
||||||
|
牧
|
||||||
|
隗
|
||||||
|
山
|
||||||
|
谷
|
||||||
|
车
|
||||||
|
侯
|
||||||
|
宓
|
||||||
|
蓬
|
||||||
|
全
|
||||||
|
郗
|
||||||
|
班
|
||||||
|
仰
|
||||||
|
秋
|
||||||
|
仲
|
||||||
|
伊
|
||||||
|
宫
|
||||||
|
宁
|
||||||
|
仇
|
||||||
|
栾
|
||||||
|
暴
|
||||||
|
甘
|
||||||
|
钭
|
||||||
|
厉
|
||||||
|
戎
|
||||||
|
祖
|
||||||
|
武
|
||||||
|
符
|
||||||
|
刘
|
||||||
|
景
|
||||||
|
詹
|
||||||
|
束
|
||||||
|
龙
|
||||||
|
叶
|
||||||
|
幸
|
||||||
|
司
|
||||||
|
韶
|
||||||
|
郜
|
||||||
|
黎
|
||||||
|
蓟
|
||||||
|
薄
|
||||||
|
印
|
||||||
|
宿
|
||||||
|
白
|
||||||
|
怀
|
||||||
|
蒲
|
||||||
|
邰
|
||||||
|
从
|
||||||
|
鄂
|
||||||
|
索
|
||||||
|
咸
|
||||||
|
籍
|
||||||
|
赖
|
||||||
|
卓
|
||||||
|
蔺
|
||||||
|
屠
|
||||||
|
蒙
|
||||||
|
池
|
||||||
|
乔
|
||||||
|
阴
|
||||||
|
欎
|
||||||
|
胥
|
||||||
|
能
|
||||||
|
苍
|
||||||
|
双
|
||||||
|
闻
|
||||||
|
莘
|
||||||
|
党
|
||||||
|
翟
|
||||||
|
谭
|
||||||
|
贡
|
||||||
|
劳
|
||||||
|
逄
|
||||||
|
姬
|
||||||
|
申
|
||||||
|
扶
|
||||||
|
堵
|
||||||
|
冉
|
||||||
|
宰
|
||||||
|
郦
|
||||||
|
雍
|
||||||
|
舄
|
||||||
|
璩
|
||||||
|
桑
|
||||||
|
桂
|
||||||
|
濮
|
||||||
|
牛
|
||||||
|
寿
|
||||||
|
通
|
||||||
|
边
|
||||||
|
扈
|
||||||
|
燕
|
||||||
|
冀
|
||||||
|
郏
|
||||||
|
浦
|
||||||
|
尚
|
||||||
|
农
|
||||||
|
温
|
||||||
|
别
|
||||||
|
庄
|
||||||
|
晏
|
||||||
|
柴
|
||||||
|
瞿
|
||||||
|
阎
|
||||||
|
充
|
||||||
|
慕
|
||||||
|
连
|
||||||
|
茹
|
||||||
|
习
|
||||||
|
宦
|
||||||
|
艾
|
||||||
|
鱼
|
||||||
|
容
|
||||||
|
向
|
||||||
|
古
|
||||||
|
易
|
||||||
|
慎
|
||||||
|
戈
|
||||||
|
廖
|
||||||
|
庾
|
||||||
|
终
|
||||||
|
暨
|
||||||
|
居
|
||||||
|
衡
|
||||||
|
步
|
||||||
|
都
|
||||||
|
耿
|
||||||
|
满
|
||||||
|
弘
|
||||||
|
匡
|
||||||
|
国
|
||||||
|
文
|
||||||
|
寇
|
||||||
|
广
|
||||||
|
禄
|
||||||
|
阙
|
||||||
|
东
|
||||||
|
殴
|
||||||
|
殳
|
||||||
|
沃
|
||||||
|
利
|
||||||
|
蔚
|
||||||
|
越
|
||||||
|
夔
|
||||||
|
隆
|
||||||
|
师
|
||||||
|
巩
|
||||||
|
厍
|
||||||
|
聂
|
||||||
|
晁
|
||||||
|
勾
|
||||||
|
敖
|
||||||
|
融
|
||||||
|
冷
|
||||||
|
訾
|
||||||
|
辛
|
||||||
|
阚
|
||||||
|
那
|
||||||
|
简
|
||||||
|
饶
|
||||||
|
空
|
||||||
|
曾
|
||||||
|
毋
|
||||||
|
沙
|
||||||
|
乜
|
||||||
|
养
|
||||||
|
鞠
|
||||||
|
须
|
||||||
|
丰
|
||||||
|
巢
|
||||||
|
关
|
||||||
|
蒯
|
||||||
|
相
|
||||||
|
查
|
||||||
|
後
|
||||||
|
荆
|
||||||
|
红
|
||||||
|
游
|
||||||
|
竺
|
||||||
|
权
|
||||||
|
逯
|
||||||
|
盖
|
||||||
|
益
|
||||||
|
桓
|
||||||
|
公
|
||||||
|
万俟
|
||||||
|
司马
|
||||||
|
上官
|
||||||
|
欧阳
|
||||||
|
夏侯
|
||||||
|
诸葛
|
||||||
|
闻人
|
||||||
|
东方
|
||||||
|
赫连
|
||||||
|
皇甫
|
||||||
|
尉迟
|
||||||
|
公羊
|
||||||
|
澹台
|
||||||
|
公冶
|
||||||
|
宗政
|
||||||
|
濮阳
|
||||||
|
淳于
|
||||||
|
单于
|
||||||
|
太叔
|
||||||
|
申屠
|
||||||
|
公孙
|
||||||
|
仲孙
|
||||||
|
轩辕
|
||||||
|
令狐
|
||||||
|
钟离
|
||||||
|
宇文
|
||||||
|
长孙
|
||||||
|
慕容
|
||||||
|
鲜于
|
||||||
|
闾丘
|
||||||
|
司徒
|
||||||
|
司空
|
||||||
|
亓官
|
||||||
|
司寇
|
||||||
|
仉
|
||||||
|
督
|
||||||
|
子车
|
||||||
|
颛孙
|
||||||
|
端木
|
||||||
|
巫马
|
||||||
|
公西
|
||||||
|
漆雕
|
||||||
|
乐正
|
||||||
|
壤驷
|
||||||
|
公良
|
||||||
|
拓跋
|
||||||
|
夹谷
|
||||||
|
宰父
|
||||||
|
谷梁
|
||||||
|
晋
|
||||||
|
楚
|
||||||
|
闫
|
||||||
|
法
|
||||||
|
汝
|
||||||
|
鄢
|
||||||
|
涂
|
||||||
|
钦
|
||||||
|
段干
|
||||||
|
百里
|
||||||
|
东郭
|
||||||
|
南门
|
||||||
|
呼延
|
||||||
|
归
|
||||||
|
海
|
||||||
|
羊舌
|
||||||
|
微生
|
||||||
|
岳
|
||||||
|
帅
|
||||||
|
缑
|
||||||
|
亢
|
||||||
|
况
|
||||||
|
后
|
||||||
|
有
|
||||||
|
琴
|
||||||
|
梁丘
|
||||||
|
左丘
|
||||||
|
东门
|
||||||
|
西门
|
||||||
|
商
|
||||||
|
牟
|
||||||
|
佘
|
||||||
|
佴
|
||||||
|
伯
|
||||||
|
赏
|
||||||
|
南宫
|
||||||
|
墨
|
||||||
|
哈
|
||||||
|
谯
|
||||||
|
笪
|
||||||
|
年
|
||||||
|
爱
|
||||||
|
阳
|
||||||
|
佟
|
||||||
|
第五
|
||||||
|
言
|
||||||
|
福
|
||||||
|
百
|
||||||
|
家
|
||||||
|
姓
|
||||||
|
终
|
||||||
Binary file not shown.
286
node_2d.tscn
286
node_2d.tscn
@ -1,74 +1,222 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://dky0ia64tqjau"]
|
[gd_scene load_steps=2 format=3 uid="uid://dky0ia64tqjau"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://1e6f7kggdg2g" path="res://icon.svg" id="1_e6qi5"]
|
[ext_resource type="Texture2D" uid="uid://cu8208sk0l3c3" path="res://Animation/test.webp" id="2_km77f"]
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_grj4e"]
|
|
||||||
length = 0.001
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath(".:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0),
|
|
||||||
"transitions": PackedFloat32Array(1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(73, 110)]
|
|
||||||
}
|
|
||||||
tracks/1/type = "value"
|
|
||||||
tracks/1/imported = false
|
|
||||||
tracks/1/enabled = true
|
|
||||||
tracks/1/path = NodePath(".:rotation")
|
|
||||||
tracks/1/interp = 1
|
|
||||||
tracks/1/loop_wrap = true
|
|
||||||
tracks/1/keys = {
|
|
||||||
"times": PackedFloat32Array(0),
|
|
||||||
"transitions": PackedFloat32Array(1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [0.0]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_u7n4q"]
|
|
||||||
resource_name = "new_animation"
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath(".:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 1),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(73, 110), Vector2(654, 112)]
|
|
||||||
}
|
|
||||||
tracks/1/type = "value"
|
|
||||||
tracks/1/imported = false
|
|
||||||
tracks/1/enabled = true
|
|
||||||
tracks/1/path = NodePath(".:rotation")
|
|
||||||
tracks/1/interp = 2
|
|
||||||
tracks/1/loop_wrap = true
|
|
||||||
tracks/1/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 1),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [0.0, 3.80307]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_xqvk2"]
|
|
||||||
_data = {
|
|
||||||
"RESET": SubResource("Animation_grj4e"),
|
|
||||||
"new_animation": SubResource("Animation_u7n4q")
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Node2D" type="Node2D"]
|
[node name="Node2D" type="Node2D"]
|
||||||
|
position = Vector2(5, 78)
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
|
||||||
position = Vector2(73, 110)
|
position = Vector2(631, -6)
|
||||||
texture = ExtResource("1_e6qi5")
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Sprite2D"]
|
[node name="Girl" type="Node2D" parent="CharacterBody2D"]
|
||||||
libraries = {
|
position = Vector2(295, -271)
|
||||||
"": SubResource("AnimationLibrary_xqvk2")
|
|
||||||
}
|
[node name="head" type="Polygon2D" parent="CharacterBody2D/Girl"]
|
||||||
|
position = Vector2(-378, 2)
|
||||||
|
rotation = -0.0172125
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
skeleton = NodePath("../../Skeleton2D")
|
||||||
|
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||||||
|
bones = ["hip", PackedFloat32Array(0, 0, 0, 0), "hip/chest", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck/head", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2/hand_left3", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2/hand_right3", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right/leg_right1", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right/leg_right1/leg_right2", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left", PackedFloat32Array(0.26, 0.26, 0.26, 0.26), "hip/leg_left/leg_left1", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left/leg_left1/leg_left2", PackedFloat32Array(0, 0, 0, 0)]
|
||||||
|
|
||||||
|
[node name="leg_left_down" type="Polygon2D" parent="CharacterBody2D/Girl/arm_right_up/arm_left_up/leg_left_up"]
|
||||||
|
position = Vector2(-1, -2)
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
skeleton = NodePath("../../../../../Skeleton2D")
|
||||||
|
polygon = PackedVector2Array(396.346, 752.171, 395.502, 945.49, 420.828, 946.335, 440.244, 814.641, 431.802, 753.016)
|
||||||
|
uv = PackedVector2Array(396.346, 752.171, 395.502, 945.49, 420.828, 946.335, 440.244, 814.641, 431.802, 753.016)
|
||||||
|
bones = ["hip", PackedFloat32Array(0.5, 0.5, 0.5, 0.5, 0.5), "hip/chest", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/neck", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/neck/head", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_left", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_left/hand_left", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2/hand_left3", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_right", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_right/hand_right", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2", PackedFloat32Array(0, 0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2/hand_right3", PackedFloat32Array(0, 0, 0, 0, 0), "hip/leg_right", PackedFloat32Array(0, 0, 0, 0, 0), "hip/leg_right/leg_right1", PackedFloat32Array(0, 0, 0, 0, 0), "hip/leg_right/leg_right1/leg_right2", PackedFloat32Array(0, 0, 0, 0, 0), "hip/leg_left", PackedFloat32Array(0, 0, 0, 0, 0), "hip/leg_left/leg_left1", PackedFloat32Array(0.33, 0, 0, 0, 0.33), "hip/leg_left/leg_left1/leg_left2", PackedFloat32Array(0, 0, 0, 0, 0)]
|
||||||
|
|
||||||
|
[node name="leg_left_foot" type="Polygon2D" parent="CharacterBody2D/Girl/arm_right_up/arm_left_up/leg_left_up/leg_left_down"]
|
||||||
|
position = Vector2(-1, -9)
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
skeleton = NodePath("../../../../../../Skeleton2D")
|
||||||
|
polygon = PackedVector2Array(390.437, 948.023, 387.06, 998.674, 438.556, 1000.36, 424.204, 945.49)
|
||||||
|
uv = PackedVector2Array(390.437, 948.023, 387.06, 998.674, 438.556, 1000.36, 424.204, 945.49)
|
||||||
|
bones = ["hip", PackedFloat32Array(0.5, 0.5, 0.5, 0.5), "hip/chest", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck/head", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2/hand_left3", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2/hand_right3", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right/leg_right1", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right/leg_right1/leg_right2", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left/leg_left1", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left/leg_left1/leg_left2", PackedFloat32Array(0, 0, 0, 0)]
|
||||||
|
|
||||||
|
[node name="leg_right_up" type="Polygon2D" parent="CharacterBody2D/Girl/arm_right_up/arm_left_up/leg_left_up"]
|
||||||
|
position = Vector2(-1, -1)
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
skeleton = NodePath("../../../../../Skeleton2D")
|
||||||
|
polygon = PackedVector2Array(304.556, 622.304, 319.388, 749.609, 351.523, 749.609, 361.411, 629.719)
|
||||||
|
uv = PackedVector2Array(304.556, 622.304, 319.388, 749.609, 351.523, 749.609, 361.411, 629.719)
|
||||||
|
bones = ["hip", PackedFloat32Array(0, 0, 0, 0), "hip/chest", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck", PackedFloat32Array(0, 0, 0, 0), "hip/chest/neck/head", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_left/hand_left/hand_left2/hand_left3", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2", PackedFloat32Array(0, 0, 0, 0), "hip/chest/arm_right/hand_right/hand_right2/hand_right3", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right", PackedFloat32Array(0.76, 0.26, 0.26, 0.76), "hip/leg_right/leg_right1", PackedFloat32Array(0, 0, 0, 0), "hip/leg_right/leg_right1/leg_right2", PackedFloat32Array(0, 0, 0, 0), "hip/leg_left", PackedFloat32Array(0, 0, 0, 0)]
|
||||||
|
|
||||||
|
[node name="Polygon2D" type="Polygon2D" parent="CharacterBody2D/Girl/arm_right_up/arm_left_up/leg_left_up/leg_right_up"]
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
polygon = PackedVector2Array(319.609, 739.324, 311.267, 812.318, 325.865, 944.75, 350.892, 944.75, 357.149, 823.789, 355.063, 744.538)
|
||||||
|
uv = PackedVector2Array(319.609, 739.324, 311.267, 812.318, 325.865, 944.75, 350.892, 944.75, 357.149, 823.789, 355.063, 744.538)
|
||||||
|
|
||||||
|
[node name="Polygon2D" type="Polygon2D" parent="CharacterBody2D/Girl/arm_right_up/arm_left_up/leg_left_up/leg_right_up/Polygon2D"]
|
||||||
|
position = Vector2(1, -15)
|
||||||
|
texture = ExtResource("2_km77f")
|
||||||
|
polygon = PackedVector2Array(320.369, 945.068, 300.953, 999.94, 354.981, 1009.23, 360.89, 951.822)
|
||||||
|
|
||||||
|
[node name="Skeleton2D" type="Skeleton2D" parent="CharacterBody2D"]
|
||||||
|
position = Vector2(-505, 44)
|
||||||
|
rotation = -0.0171138
|
||||||
|
|
||||||
|
[node name="hip" type="Bone2D" parent="CharacterBody2D/Skeleton2D"]
|
||||||
|
position = Vector2(800, 204)
|
||||||
|
rotation = 0.00105875
|
||||||
|
rest = Transform2D(0.999999, 0.00105875, -0.00105875, 0.999999, 800, 204)
|
||||||
|
|
||||||
|
[node name="chest" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip"]
|
||||||
|
position = Vector2(-3, -224)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -3, -224)
|
||||||
|
auto_calculate_length_and_angle = false
|
||||||
|
length = 146.072
|
||||||
|
bone_angle = 0.0
|
||||||
|
|
||||||
|
[node name="neck" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest"]
|
||||||
|
position = Vector2(-5.13058, -82.4638)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -5.13058, -82.4638)
|
||||||
|
auto_calculate_length_and_angle = false
|
||||||
|
length = 132.01
|
||||||
|
bone_angle = 0.0
|
||||||
|
|
||||||
|
[node name="head" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/neck"]
|
||||||
|
position = Vector2(49.9756, 1.85549)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 49.9756, 1.85549)
|
||||||
|
|
||||||
|
[node name="arm_left" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest"]
|
||||||
|
position = Vector2(77.8988, -25.0345)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 77.8988, -25.0345)
|
||||||
|
|
||||||
|
[node name="hand_left" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_left"]
|
||||||
|
position = Vector2(13.7559, 131.255)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 13.7559, 131.255)
|
||||||
|
|
||||||
|
[node name="hand_left2" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_left/hand_left"]
|
||||||
|
position = Vector2(6.20203, 105.122)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 6.20203, 105.122)
|
||||||
|
|
||||||
|
[node name="hand_left3" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_left/hand_left/hand_left2"]
|
||||||
|
position = Vector2(3.34912, 38.0629)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 3.34912, 38.0629)
|
||||||
|
|
||||||
|
[node name="arm_right" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest"]
|
||||||
|
position = Vector2(-66.9944, -32.5151)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -66.9944, -32.5151)
|
||||||
|
|
||||||
|
[node name="hand_right" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_right"]
|
||||||
|
position = Vector2(-33.2656, 127.901)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -33.2656, 127.901)
|
||||||
|
|
||||||
|
[node name="hand_right2" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_right/hand_right"]
|
||||||
|
position = Vector2(-18.9029, 115.242)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -18.9029, 115.242)
|
||||||
|
|
||||||
|
[node name="hand_right3" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/chest/arm_right/hand_right/hand_right2"]
|
||||||
|
position = Vector2(7.14324, 50.1296)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 7.14324, 50.1296)
|
||||||
|
|
||||||
|
[node name="leg_right" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip"]
|
||||||
|
position = Vector2(-59, 37)
|
||||||
|
rotation = 0.0567282
|
||||||
|
rest = Transform2D(0.998377, 0.0569565, -0.0569565, 0.998377, -59, 37)
|
||||||
|
|
||||||
|
[node name="leg_right1" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/leg_right"]
|
||||||
|
position = Vector2(23.6781, 210.986)
|
||||||
|
rotation = -1.78477
|
||||||
|
scale = Vector2(1e-05, 1e-05)
|
||||||
|
rest = Transform2D(-2.12346e-06, -9.77194e-06, 9.77194e-06, -2.12346e-06, 6.66166, 137.62)
|
||||||
|
|
||||||
|
[node name="leg_right2" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/leg_right/leg_right1"]
|
||||||
|
position = Vector2(-1.93761e+07, -2.98072e+06)
|
||||||
|
scale = Vector2(1e-05, 1e-05)
|
||||||
|
rest = Transform2D(1e-05, 0, 0, 1e-05, -1.08143e+07, -1.88775e+06)
|
||||||
|
|
||||||
|
[node name="leg_left" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip"]
|
||||||
|
position = Vector2(49, 38)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, 49, 38)
|
||||||
|
|
||||||
|
[node name="leg_left1" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/leg_left"]
|
||||||
|
position = Vector2(-0.394232, 150.525)
|
||||||
|
rotation = -0.00554692
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -2.16921, 136.495)
|
||||||
|
|
||||||
|
[node name="leg_left2" type="Bone2D" parent="CharacterBody2D/Skeleton2D/hip/leg_left/leg_left1"]
|
||||||
|
position = Vector2(-18.4402, 251.66)
|
||||||
|
rest = Transform2D(1, 0, 0, 1, -2.84613, 114.969)
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user