supervisor-simulator/project.godot
2025-12-31 22:58:32 +08:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="最强导师"
run/main_scene="uid://b0cu4fa7vohmw"
config/features=PackedStringArray("4.5", "C#", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
GameManager="*res://scenes/game_manager.tscn"
OneSecondTicker="*res://scenes/game_manager.tscn"
[dialogic]
directories/dch_directory={}
directories/dtl_directory={}
glossary/default_case_sensitive=true
layout/style_list=[]
layout/default_style="Default"
variables={}
extensions_folder="res://addons/dialogic_additions"
text/letter_speed=0.01
text/initial_text_reveal_skippable=true
text/text_reveal_skip_delay=0.1
text/advance_delay=0.1
text/autoadvance_per_character_delay=0.1
text/autoadvance_ignored_characters_enabled=true
audio/max_channels=4.0
animations/join_default_length=0.5
animations/join_default_wait=true
animations/leave_default_length=0.5
animations/leave_default_wait=true
animations/cross_fade_default_length=0.5
choices/autofocus_first=true
choices/delay=0.2
choices/reveal_delay=0
choices/reveal_by_input=false
save/autosave_delay=60.0
save/encryption_on_exports_only=true
[display]
window/size/viewport_width=960
window/size/viewport_height=540
window/size/window_width_override=1920
window/size/window_height_override=1080
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[dotnet]
project/assembly_name="最强导师"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[editor_plugins]
enabled=PackedStringArray("res://addons/csv_resource_importer/plugin.cfg")
[gui]
theme/default_font_antialiasing=0
theme/default_font_subpixel_positioning=0
theme/custom_font="uid://c7ahefyipl24t"
[input]
dialogic_default_action={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
mouse_left_press={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0