supervisor-simulator/scripts
2026-01-11 23:29:57 +08:00
..
Campus 1. 每一轮自走的时间是30秒,campus.tscn中的 TopBar/HBox/YearProgress/ProgressBar 需要能够反映时间。2. 提高玩家的移速,在每一轮开始时,就已经将这一轮这个角色需要做的事情计算出来,并且在这30秒内完成计算出的结果。3. 将角色的参与的事件输出在Log/VBoxContainer/RichTextLabel中,比如“XXX去了图书馆,科研进度+1”之类的。4. 在idle_wander的时候播放phone_*的动画,进入动画为phone_up -> 持续动画为phone_loop -> 结束动画为phone_down 2026-01-11 21:53:17 +08:00
Core Update campus behavior 2026-01-11 19:51:49 +08:00
Models Update campus behavior 2026-01-11 19:51:49 +08:00
CampusStudent.cs AStarGrid 未完成 2026-01-11 23:29:57 +08:00
CampusStudent.cs.uid Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
Cube.cs Fix unnecessary init value 2025-12-27 23:01:14 +08:00
Cube.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
GameManager.cs 已把 TaskSystem/SynergySystem/EconomySystem 按设计文档的“核心规则”落地成可运行逻辑,并把回合结算从 GameManager 下沉到系统与事件流上。 2026-01-01 00:07:16 +08:00
GameManager.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Helpers.cs
Helpers.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
ITileDraggable.cs Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
ITileDraggable.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Lab.cs Fix unnecessary init value 2025-12-27 23:01:14 +08:00
Lab.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Loader.cs Fix unnecessary init value 2025-12-27 23:01:14 +08:00
Loader.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
LogoScene.cs
LogoScene.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Player.cs Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
Player.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Res.cs Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
Res.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
SceneTransit.cs
SceneTransit.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
Student.cs Fix unnecessary init value 2025-12-27 23:01:14 +08:00
Student.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
StudentName.cs
StudentName.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
TestMap.cs Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
TestMap.cs.uid 新的开始 2025-12-03 21:44:35 +08:00
TileMapping.cs Player movement. To Fix: player out of area. 2025-12-27 23:00:14 +08:00
TileMapping.cs.uid 新的开始 2025-12-03 21:44:35 +08:00